PRIME CORE
Inspired by Goldbach's three-prime problem
Reactor manual
Fire three prime lasers whose energy adds up to the core target. Repetition is allowed, and 2 counts as a prime.
- · Too much energy triggers an overcharge — vent a beam fast.
- · Too little energy burns an energy cell.
- · Later sectors add timers, rotating emitters, locked primes and bosses.
- · Speed, flawless runs, triple primes and rare combos boost your score.